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2026-08-14

Update

lots of wondering not much proggers to be honest. been jumping form mini project to another so just will list whats is currently in progress.

PROC ANIMATION

teh game will need a lot of it

currently worknig on custom armeture system in godot which been fun but also it made me creally aware of my lack of math knowalge. currently i have no idea how to rotate nodes so they will align with armeture joints and it makes me really annoyed.

broken ik

GRADIENT MAPPING

i have no idea if its called like that i've just made it up. anyways the idea is to have texture and graddient palette using red channel as vertical offset into palette texture and, green as value (horizotal offset) there is also blue that can be used as noise influance or smg like that. i'm using it for other small project ot test it out right now and it has some potential you porbaly just need better art skils than me

gradient_mappnig

OTHER

s really hard to understand lly hard to understand eally hard to understand